Anti-Magic Rules
Anti-Magic Rules: Anti-Magic Master is about avoiding active major magic while completing the main library manually.
Player Impact
Section titled “Player Impact”Use maps, category memory, and volume order instead of active spell tools.
Rules To Remember
Section titled “Rules To Remember”- Avoid Assemble, Insight, Shelf Guide, Sort, and Auto-Shelving.
- The result screen tracks Major Magic Used, so do not test active spells on a no-magic attempt.
- A crystal interaction on the back landing between floors explicitly says it will not count toward magic usage; use it to recover missing books instead of casting a major spell.
- Chest upgrades such as High Jump, the Run permit, and carry-capacity upgrades are passive minor upgrades, but the safest route is still to organize manually.
- Community reports indicate that spending points into a major magic can still invalidate Anti-Magic Master even if you never cast it, so leave major-magic upgrades untouched on that run.
- Do not combine this with Efficiency Librarian; the goals pull in opposite directions.